September 16th - Oct 1st
1. What did you plan to do?Get Snagem ready for Spelman
and give support for it
Specifics:
•Encrypt Passwords
•Get version ready for Geek Week at Spelman University by Sept. 25st!!!
•Little Logo 16x16 favicon
•No Border for iframe
•Generate leaderboard last so that players can see results of their actions immediately rather than the next time they refresh the page.
•Google Analytics add tracking code
•Design and Implement new Database schema
•Write new PHP Code to work with new database schema
•Create new Survey on SurveyMonkey.com
•Add new mission types to new version
•Enable Texting
•Fix the TextMark service so that users input 'snagem' as the keyword
•Test play
•Add flash animations
•log in after registering (just turn on the session variable)
•redirect pages after all pages that make changes to database
•Add more information in the Account page
•Add agreement clause to the registration page to allow use of anonymous data
•Fix the validation for registration
•Fix the interests sections
•Fix the registration process
•Fix it so that when there are less than 10 players registered the game cannot start
•Fix it so that when a player is about to snag the last possible person they have to wait until another player is registered
•Take away a point for trying to snag made up numbers
•Admin page
•You should get a point for getting snagged
•Change the style of the site to look more INVITING instead of deadly and sniperish
•Write the instructions clearer and have images
•When deleting players system should automatically find affected players and fix their missions
•After deleting players it shouldn't break the snagem process.
•Admin page should have "Logs"
•Make the site 100% valid XHTML according to the W3C Standards
•Fix the css for Internet Explorer
•There is a bug in the logging system that causes new data to overwrite some of the old data
•There should be a help page
•Automatically capitalize the first letter of everyone's names
•Remove all error printing
•Remove all redirects to old server
•Write the "correct" consent check box message as per Samantha
•Write up the instructions for the Spelman version
•Fix some of the colors on the page
2. What did you do?All the things in the list above except a couple. We still need to finalize the new Snagem version database schema.
3. What problems did you encounter?Game had a hiccup during play at Spelman had to troubleshoot the problem. It turned out a couple players got a requirement variable from a type 3 mission when their mission was actually type 2.
4. What are you doing next week?•Starting iPhone Development
•Finishing UNCC version of Snagem!
5. How many hours did you work?- 30 hrs